Ace Race is a racing/movement game in MC Championship. This game replaced Foot Race, starting in MCC 7. This was the fifth new game to be introduced in Season 1.
Official Description[]
Ace Race is a race around a big track full of shortcuts and pitfalls. Sprint, jump, and fly as fast as you can, and avoid obstacles to get the fastest time possible!
Boost launchers line the track to send you gliding across the course, while vast pools allow you to riptide your way to victory!
Goal and Description[]
Ace Race is a racing game where players race against each other to complete laps in a designated map as fast as possible, using their movement skills with power-ups and features such as Speed Boost pads, Launch Pads, and many more. They have 10 to 12 minutes (depending on the map) to complete those laps.
Each map, there are multiple checkpoints, separating different sections of the map. Some section may give players boosts such as elytras, tridents, Dolphin’s Grace, and more, and are taken away when a player reaches another checkpoint.
Coin Rewards[]
- 400 = person who finishes 1st, decreasing by 10 for every subsequent finish.
- Players who do not finish will not get any coins.
Bonuses are also rewarded:
- 1st place: 300
- 2nd place: 240
- 3rd place: 180
- 4th-9th place: 120
- 10th-14th place: 60
- 15th-19th place: 15
List of Maps[]
Current[]
Old[]
Appearances and Overview[]
Records[]
Map | Fastest Completion | Fastest Lap |
---|---|---|
Clouds | Illumina (05:11.25) MCC P22 |
Illumina (01:41.45) MCC P22 |
Python's Crypt | Illumina (04:18.30) MCC 20 |
Illumina (01:23.65) MCC 20 |
Space Race | Dream (05:02.05) MCC AS |
Quig (01:36.95) MCC AS |
ecaR ecapS Space Race (Mirrored Version) |
Dream (05:07.15) MCC 22 |
Quig (01:40.85) MCC 22 |
Turtle Run | PeteZahHutt (06:21.70) MCC 25 |
PeteZahHutt (01:30.70) MCC 25 |
Yeti Set Go! | PeteZahHutt (04:53.30) MCC 35 |
PeteZahHutt (01:12.00) MCC 35 |
Turtle Run Alternate Route |
PeteZahHutt (06:39.30) MCC P23 |
PeteZahHutt (01:37.20) MCC P23 |
Clouds II | FireBreathMan (07:24.75) MCC TRE |
PeteZahHutt (02:25.00) MCC TRE |
Dark Descent | Purpled (05:59.05) MCC EC |
Purpled (01:57.85) MCC EC |
Python's Palace | Shadoune666 (07:36.65) MCC TRSD |
Shadoune666 (03:42.80) MCC TRSD |
Trivia[]
- The point record for Ace Race is held by Illumina, with 800 coins.
- However, this is now unbeatable due to the scoring of MCC 15 rewarding 800 coins for first place instead of 700, like it is currently.
- This game is one of 2 games to not be skipped in the Decision Dome since their debut, sharing this with Railroad Rush. It is also the oldest game (debuted in MCC 7) to not be skipped yet.
- This game's music is heavily similar to a song in Noxcrew's discontinued map, Super Steve/Sky Runner.[1]
- The original ideas for the game were discussed in MCC 3's admin stream.[2]
- Before MCC 16, this game suffered from a trident collision bug that happen when players "bumped" into each other during riptide mode, completely stopping their momentum.
- In MCC 18, animated textures were added to the Launch Pads.[4]
- In MCC 23, the entire game was re-coded and re-designed to have specific checkpoints notification and indicator, as well as new power-ups, including the Jump Pad, Aqua Jets, Slow Fields, and Moving Walls.
- Tridents, Dolphin’s Grace and Elytra are now either be given or taken away at specific checkpoints.
- Elytras have to be triggered manually.
- For the maps of Turtle Run and Yeti Set Go!, the tridents are nerfed to a lower enchantment level.
- There are now time indicators for each checkpoint, lap and course completion in the game, as well as a personal best system.
- Antfrost, Purpled, Illumina, and PeteZahHutt are the only players to have placed first on multiple Ace Race maps, with Antfrost and Purpled having done so on two different maps, Illumina on four and PeteZahHutt on six.
- Dream and PeteZahHutt have both won two different versions of the same map (Space Race and Turtle Run respectively)
- From MCC TR onwards, the completion time on the sidebar and the completion time when all the laps are added together are off by 50 or 100 millseconds between each other. In some rare occurrences, this would not happen.
History[]
Event | Changes |
---|---|
MCC TRSD | Introduced a new map, Python's Palace. • Introduced Swift Sprint, which gives players an increased movement speed, jump height and step height. • Also introduced elytra rings, which use wind to give players an extra boost while gliding. |
MCC R3 | Changed the custom trident to have a manual release, and is also client-side. |
MCC EC | Introduced a new map, Dark Descent. • Introduced wind, which gives players extra speed in the direction the wind is facing. |
MCC 32 | Introduced a new map, Clouds II. |
MCC 30 | Alternate routes are introduced, changing the map event-by-event. |
MCC 28 | Introduced a new map, Yeti Set Go! |
MCC 23 | - Ace Race is recoded, and introduce new mechanics and changes: • A new checkpoints system, which designate different sections. • Players no longer constantly have items and buffs, instead specific items and buffs are given at a specific checkpoint, and removed at the next checkpoint. • Elytra will now have to be triggered manually, and will be taken away when the player lands. • New map features include Jump Pads, Slow Fields, Aqua Jets and Moving Walls. - Introduced a new map, Turtle Run. |
MCC 16 | - Introduced a new custom trident, which eliminates player collision while using, and will automatically fire when charged fully. - The scoring was slightly tweaked, and is still in use to this day. |
MCC 15 | A new scoring system was introduced, which give a bonus for player placement: • 400 = player who finishes 1st, decreasing by 10 for every subsequent finish. • Players who do not finish will not get any coins. • Bonuses are also awarded: ㅤ • 1st place: 400 ㅤ • 2nd place: 250 ㅤ • 3rd place: 175 ㅤ • 4th-9th place: 100 ㅤ • 10th-14th place: 50 ㅤ • 15th-19th place: 25 |
MCC 14 | Introduced a new map, Space Race. |
MCC JJ | - Game time reduced from 12 minutes to 10 minutes. - Players now render invisible when coming close to each other. |
MCC 12 | Introduced a new map, Python's Crypt. |
MCC 8 | Players now receive Dolphin's Grace and Depth Strider boots. |
MCC 7 | - Game introduced and debut. - Introduced map Clouds. - Scoring: • 500 = player who finishes 1st, decreasing by 12.5 for every subsequent finish. • Players who do not finish will not get any coins. |
References[]
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