Grid Runners is a team-based game in MC Championship, introduced in MCC 16, as a brand new game for Season 2. The gameplay was teased as being similar to the Bedrock Edition map, Grid Runners Pro.
This game is the second additional game introduced in Season 2.
Official Description[]
Game Logo
This one is all about cooperation! Teams are catapulted into ten identical, parallel courses that contain challenge rooms that are perfectly designed to test players' communication, Minecraft skills, and speed.
Once a room has been completed, a door will open up to reveal the next challenge, with the course ending in a sprint to the finish line! The faster our teams complete each room (and the course), the more they'll be rewarded.
Goal[]
Grid Runners' main objective is to complete each challenge room as fast as possible, using their skills and teamwork. There are a total of 8 challenge rooms in total with one "sprint" room to the finish. Each team has their own designated lane of rooms next to each other. The rooms setup are chosen beforehand and would change in every MCC.
Coin Rewards[]
The coins awarded are based on each team's placements per each room (by lap time) and per entire course completion.
- The fastest completion of each room is worth 175
and decreases by 17
per lower placement. - The fastest course completion is worth as follows:
The coins are awarded at the very end of the game, during score breakdown.
Remixes[]
- Main article: Game Remixes
Grid Runners has been remixed once in its lifetime.
- MCC P22 - Mission Mix-Up: All the rooms had their objectives scrambled.
List of Rooms[]
- Main article: List of Grid Runners Rooms
Rooms Used In Each Event[]
- Boldened rooms are new rooms added to the game
- Italicized rooms are remixed version rooms of the game.
Appearances and Overview[]
| Event | Game Number | Teams Completed | Fastest Completion | Most Coins Earned |
|---|---|---|---|---|
| MCC 16 | 1 | 9 | ||
| MCC 17 | 4 | 9 | ||
| MCC R | 5 | 9 | ||
| MCC 18 | 1 | 9 | ||
| MCC AS | 3 | 7 | ||
| MCC 19 | 4 | 3 | ||
| MCC 20 | 2 | 10 | ||
| MCC 21 | 3 | 10 | ||
| MCC P22 | 1 | 8 | ||
| MCC 23 | 3 | 10 | ||
| MCC 24 | Not chosen | |||
| MCC 25 | 3 | 10 | ||
| MCC 26 | 4 | 10 | ||
| MCC 27 | 4 | 9 | ||
| MCC 28 | 4 | 7 | ||
| MCC 29 | 7 | 10 | ||
| MCC 30 | 1 | 10 | ||
| MCC 31 | 5 | 9 | ||
| MCC 32 | 2 | 5 | ||
| MCC 33 | 7 | 10 | ||
| MCC R2 | 2 | 10 | ||
| MCC 34 | 8 | 9 | ||
| MCC TR | 2 | 10 | ||
| MCC 35 | 3 | 9 | ||
| MCC P24 | 4 | 10 | ||
| MCC EC | 8 | 7 | ||
| MCC R3 | 4 | 9 | ||
| MCC TRSD | 5 | 10 | ||
| MCC PARTY 2 | 4 | 6 | ||
| MCC BC | Not chosen | |||
| MCC ME | 2 | 8 | ||
| MCC P25 | 8 | 8 | ||
| MCC TCC | 6 | 9 | ||
| MCC MU | Not chosen | |||
Placements[]
First To Complete Room[]
Fastest Room Completions[]
Trivia[]
- MCC 19 has the least amount of teams completing the game, at just 3 teams.
- MCC 22 was the first event since its debut in MCC 16 where Grid Runners was not featured in the game roster.
- MCC 24 was the first event that the game was skipped, despite being in rotation for that event. It was not skipped again until MCC BC, lasting for 18 events in a row being played.
- The Yuleshave room, featured in MCC 19, MCC 28 and MCC 35, is similar to Noxcrew Gameshow's Yuleshave game, for its final game of the final match-up.
- It is often a misconception that the lane lines (red-white lines) in the starting area are called "buoys" in this game.
History[]
| Event | Changes |
|---|---|
| MCC 29 | The scoring was slightly changed, with more coins rewarded for completing the course. This is the current scoring. |
| MCC P22 | Introduced a remix for the game, Mission Mix-Up. |
| MCC 21 | The scoring was adjusted: • The fastest completion of each room is worth 175 • The fastest course completion is worth 375 |
| MCC 17 | The scoring was changed, now there is a placement reward depending on the time it takes to complete each room. Coins are also now given at the end of the game, during the score breakdown. • The fastest completion of each room is worth 100 • The fastest course completion is worth 1050 |
| MCC 16 | - Game introduced and debut. - Scoring: • Each room's completion is worth 150 • The first team to complete the entire course will get 650 • Coins are split amongst team members. |
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