Hole in the Wall is a movement-based game on MC Championship, introduced as one of the original 8 games in MCC 1.
Official Description
The aim of the game is to remain the last team standing as large walls of slime converge on you from all directions! Jump and thread your way through the walls without being pushed off the platform.
Over time, the speed of the walls will increase, as well as the platform beneath you decreasing in size! Coins are awarded every time a player falls and you’re still on the platform, with a big bonus if you survive an entire round.
Description and Goal
Hole In The Wall is an obstacle-based parkour game with 3 rounds lasting 3 minutes each. In each round, contestants are spawned on a platform in the center of the map, and they must avoid being thrown off by incoming slime walls by jumping or walking through holes embedded within those walls. As the game progresses, the platform shrinks, and the walls arrive at increasingly rapid speeds with greater difficulty.
In MCC 6, ‘psyche walls’ were added. These walls appeared amongst a few other walls, but disappear before reaching the center platform, confusing the contestants on where to move next.
Remix Versions
- MCC P22 - Spectator Payback (by Noxcrew)
- Spectators can throw mobs down onto the arena, to sabotage the players who are still left in the game.
Coin Rewards
Survivors earn 4 each time a player falls off the platform. The last 3 standing players also earn additional bonuses:
In cases where time runs out or all the players remaining are of the same team, all survivors will earn the 1st place bonus of 100 .
Past Scorings
Events | Scoring |
---|---|
MCC 1 | |
MCC 2 to MCC 3 | |
MCC 4 to MCC 16 |
List of Maps
Appearances and Overview
Tournament | Round Number | Map | Best Performing Team |
---|---|---|---|
MCC 1 | 5 | Classic | ![]() |
MCC 2 | 4 | ![]() | |
MCC 3 | 1 | ![]() | |
MCC 4 | 7 | ![]() | |
MCC 5 | 5 | ![]() | |
MCC 6 | 3 | Wall in the Beach | ![]() |
MCC 7 | 8 | ![]() | |
MCC 8 | 2 | ![]() | |
MCC 9 | 4 | ![]() | |
MCC 10 | Not chosen | - | |
MCC 11 | 1 | ![]() | |
MCC 12 | 2 | Classic | ![]() |
MCC JJ | Not chosen | Unknown | - |
MCC 13 | 3 | Wall in the Cold | ![]() |
MCC 14 | 5 | Wall in the City | ![]() |
MCC P21 | 4 | ![]() | |
MCC 15 | 5 | ![]() | |
MCC 16 | Not chosen | - | |
MCC 17 | 1 | ![]() | |
MCC R | 8 | Classic | ![]() |
MCC 18 | 2 | Walloween | ![]() |
MCC AS | Not chosen | Classic | - |
MCC 19 | 2 | Scott's Grotto | ![]() |
MCC 21 | 2 | The Labwallatory | ![]() |
MCC 22 | 4 | ![]() | |
MCC P22 | 7 | Pride in the City | ![]() |
Placements
Trivia
- PeteZahHutt is the most successful player of HITW, winning 15 rounds of the game.
- He is the only person to survive all 3 rounds of HITW, dubbed a "3PETE" when he did it in MCC 5.
- Ranboo and Krtzyy are the only competitors to win the game overall without winning a single round, doing so in MCC 17 and MCC 21, respectively.
- This was the second game to be chosen for audience takeover.
- It is based on the previous Noxcrew map, Super Hole in the Wall, which was inspired by various other Gameshows with the same concept and similar name.
- In MCC 12, with the map being switched back to Classic, the walls used were easier than ones in prveious events. This was a mistake and led to a record of 11 people winning in Round 3.
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