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Rocket Spleef Rush is a PVP/Minigame hybrid game in MC Championship, introduced in MCC 20. It replaced the original version of Rocket Spleef. This is the third additional game introduced in Season 2.

Official Description[]

Icon-Full-RSR

Game Logo

The aim of Rocket Spleef Rush is to stay alive for as long as possible. Fight to be the last player standing on floating platforms while barraging other players with rockets that destroy the blocks below. As the platforms crumble new ones will spawn in!

All players are armed with elytras and rocket launchers, as well as a single Updraft which can be used to escape a sticky situation.

Description and Goal[]

Rocket Spleef Rush is a spleef game with rocket launchers, used to eliminate other players. The same premise is similar to Rocket Spleef. However, there are now multiple arenas in the same map, with each new arena being generated as time goes by and the old one being disintegrated over time. The arenas would also become smaller as the game goes on, depending on the amount of players left or the time left. The goal is to be the last player standing.

There are 3 rounds to this game, with a variety of maps in rotation for those rounds.

Elytra Durability[]

Players will need to keep in mind of their elytra durability at all times. The durability can decrease the longer a player flies without touching the ground or being attacked by other players using rockets or melee combat. Elytra durability regeneration would also be disabled temporarily if a player got attacked. Players can gain their elytra durability back by staying on the arena.

As the game progresses, the elytra damage will increase:

  • Start = 50%
  • 1 minute = 60%
  • 2 minutes = 80%
  • 3 minutes = 100%

Updraft[]

To recover from falls, updrafts are provided for players to lift themselves up back in the game. Each players is given 2 updrafts at the start of each round, with them being taken away as time goes by:

  • 2 minutes = first updraft removed
  • 3 minutes = second updraft removed

Coin Rewards[]

Coins are mainly awarded based on the survival and kills in this game.

  • 2Coin are rewarded every time someone dies and you are still alive.
  • 30Coin are rewarded per personal elimination (last person to hit someone before they are eliminated)

Additional bonuses are also awarded to the top 10 players in the game:

  • 1st place = 150Coin
  • 2nd place = 125Coin
  • 3rd place = 110Coin
  • 4th place = 100Coin
  • 5th place = 90Coin
  • 6th place = 85Coin
  • 7th place = 80Coin
  • 8th place = 75Coin
  • 9th place = 70Coin
  • 10th place = 65Coin

If all remaining players are from the same team, the round will end, and all survivors will earn the 1st place bonus.

List of maps[]

Appearances and Overview[]

Event Round Number Best Performing Team Overall Winner
MCC 20 3 Cyan Coyotes Cyan Coyotes  Illumina
MCC 21 4 Yellow Yaks Yellow Yaks  PeteZahHutt
MCC 22 3 Red Rabbits Red Rabbits  Tubbo
MCC 23 6 Cyan Coyotes Cyan Coyotes  Dream
MCC 24 3 Orange Ocelots Orange Ocelots  Illumina
MCC 26 8 Aqua Abominations Aqua Abominations  Purpled
MCC 28 1 Emerald Elves Emerald Elves  Purpled
MCC 29 2 Cyan Coyotes Cyan Coyotes  Ph1LzA
MCC 31 1 Yellow Yaks Yellow Yaks  Purpled
MCC 32 1 Aqua Axolotls Aqua Axolotls  Purpled
MCC 33 1 Yellow Yaks Yellow Yaks  Purpled
MCC R2 6 Blue Bats Blue Bats  apokuna
MCC TR 1 Yellow Yaks Yellow Yaks  Punz
MCC 35 1 Yellow Yetis Yellow Yetis  Shadoune777
MCC 4KO 2 Purple Pandas Purple Pandas  FireBreathMan
MCC TRE 2 Purple Pandas Purple Pandas  Wolfeei
MCC R3 Not chosen
MCC HH 4 Aqua Abominations Aqua Abominations  Shadoune777

Maps Appeared and Winners[]

Event Round
1 2 3
MCC 20 Classic
 Illumina
Santorini
 Quig
Journey
 TapL
 Tubbo
MCC 21 Classic
 CaptainSparklez
Santorini
 Illumina
Journey
 PeteZahHutt
MCC 22 Classic
 Punz
Santorini
 awesamdude
Journey
 Tubbo
MCC 23 Temple
 Seapeekay
Santorini
 Ph1LzA
Journey
 FalseSymmetry
MCC 24 Classic
 Ph1LzA
Temple
 Illumina
Journey
 fruitberries
MCC 26 Classic
 Purpled
Santorini
 fruitberries
Journey
 5up
MCC 28 Classic
 Illumina
Temple
 Ph1LzA
Journey
 awesamdude
MCC 29 Santorini
 5uppps
Temple
 Ph1LzA
Journey
 Purpled
MCC 31 Construction
 PeteZahHutt
Santorini
 Illumina
Journey
 Purpled
MCC 32 Construction
 fruitberries
Santorini
 Purpled
Journey
 PeteZahHutt
MCC 33 Classic
 Purpled
Construction
 Purpled
Temple
 Ph1LzA
MCC R2 Classic
 apokuna
Santorini
 TaneeshaHogan
Temple
 SwitchBackMongo
MCC TR Santorini
 awesamdude
Area 51
 Punz
Journey
 Punz
MCC 35 Classic
 PeteZahHutt
Area 51
 Punz
Temple
 Shadoune777
MCC 4KO Classic
 Shadoune777
Temple
 falsesymmetry
Area 51
 Shadoune777
MCC TRE Classic
 Wolfeei
Temple
 Fabo
Area 51
 FireBreathMan
 Seapeekay
MCC HH Santorini
 FireBreathMan
Area 51
 Shadoune777
Temple
 Antfrost

Trivia[]

History[]

Event Changes
MCC 4KO - Introduced elytra durability.
- Added outlines which will show the shape of the next platform.
MCC TR Introduced a new map, Area 51.
MCC 33 Overtime System introduced. After the game's duration (4 minutes), the final platform will start disintegrating. The game will not end until a player or a team is left in the game.
MCC 31 Introduced a new map, Construction.
MCC 23 Introduced a new map, Temple.
MCC 20 Game introduced and debut. Introduced maps Classic, Journey and Santorini.
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